Object-Oriented Programming · Roblox · Medium
Design a Multi-Resource Resource Loader System Design — Phone, Onsite — Software Engineer — Reported July 2025 Problem Statement Design a resource loader that can manage many resource categories for a game engine or client runtime. It should support assets including textures, meshes, audio, scripts, animations, and configuration data. Callers must be able to identify resources by an ID or path, prevent redundant loading, resolve dependencies, and reclaim memory when…
Checking your access…