System Design · OpenAI · Hard
Design the architecture for an online storefront and delivery service for video games. The system must manage the complete transactional flow: purchases, refunds, and granting or revoking entitlements to owned games. Released game packages must be immutable; once a build is published, it cannot be modified. Game content should be delivered as chunked downloads through a CDN, and the platform must issue offline-capable licenses so players can launch owned titles without a…
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